1980k 1980k

Generative appearance for the Cape Europe

Generative appearance for the Cape Europe. The result is a generative appearance that not only brings movement into the control system of the building, but also online, offline, cinematically occurs at the opening of the house and as an interactive surface in the dialogue with the user.

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1980k 1980k

Hexi - responsive wall

Click to watch the user has not made this video embed able. Made of 60 moving modules, HEXI is a responsive wall. Its shape fluctuates, mirroring our movements. Vacuum formed tiles - machined aluminium and PVC - servomotors - depth camera.

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1980k 1980k

District Nights

This piece is all about DC at dusk and night -- concentrating on the monuments and historial buildings on the mall. During the making of this time-lapse, I was hassled/stopped 27 times by DC police and received 5 parking tickets. That's pretty much how it goes in DC.

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1980k 1980k

Mobile Projection Mapping

Castol (Geometry Johannesburg) commissioned us to create a mobile mapping experience that they could take around the country to educate their market about their products. The solution was to create a projection mapped cinema in the back of a truck for a fully immersive experience. We mapped 3 different cars that rotate into position and represent the 3 main oils that Castrol create.

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1980k 1980k

A NEW CAR UI

How touch screen controls in cars should really work

THE PROBLEM

Several automotive companies have begun replacing traditional controls in their cars with touch screens. Unfortunately, their eagerness to set new trends in hardware, is not matched by their ambition to create innovative software experiences for these new input mechanisms. Instead of embracing new constraints and opportunities, they merely replicate old button layouts and shapes on these new, flat, glowing surfaces.

So even controls for air condition and infotainment - which are commonly used while driving - now lack any tactile feedback and require the driver’s dexterity and attention when operated. Considering that distracted driving is the number one cause for car accidents, this is not a step in the right direction.

MY PROPOSAL

I propose a new mode that can be invoked at any time: It clears the entire screen of those tiny, intangible control elements and makes way for big, forgiving gestures that can be performed anywhere. In place of the lost tactile feedback, the interface leverages the driver’s muscle memory to ensure their ability to control crucial features without taking their eyes off the road. 

Your touch will never be off: As your fingers touch the screen, the desired control moves in place to always be at your fingertips.

One simple gesture: Dragging up or down is how adjustments are made to the selected setting.

Muscle memory instead of high accuracy: By touching the screen with different numbers of fingers, different controls are invoked.

The interface reacts not only to the number of fingers, but also to their distance from each other. E.g. two fingers can be placed close together or further apart to trigger two different modes. The interface will react accordingly and select the appropriate control.

This way, anything from the temperature in the car to the next song on a playlist can be selected by a simple swipe with one hand.

The interface adjusts with the sensitivity of each control. Some settings react to very small movements (e.g. volume). Others require bigger movements for more accuracy (e.g. music source).

In total, this interface gives distraction free access to eight controls that can be customized based on the driver’s preferences.

Watch the video of the interface in action, or try the prototype on your tablet (so far only tested on iPads).

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1980k 1980k

"The Thrill of Sydney" at The Star

The Star - Sydney's premier casino, hotel and entertainment venue - participated in VIVID Sydney for the first time this year. We were delighted to create and deliver this stunning animated projection onto the façade of The Star's Astral Tower for this exciting event.

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1980k 1980k

Prototype - Coin Slot

A prototype which connects a Coin Slot to a projection. Each time a coin is added it triggers an animation.

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