Whorl an interactive installation
Whorl is an interactive installation built by Damon Seeley, Eitan Mendelowitz, and David Glicksman, with the generous support of the REMAP lab at UCLA. Built in Touch Designer and Python, Whorl is a demonstration of OpenPTrack, a scalable open source tracking system for media artists.
ART AFTER TEN Vol.4 Projection Mapping
Projection Mapping by ZERO-TEN Graphic Painting by WKW AIRPLANT
Interactive Media Wall
The new College Football Hall of Fame in Atlanta is a modern hybrid hall of fame and museum. The Hall’s sponsorship team partnered with Obscura Digital to create the space’s centerpiece exhibit, an interactive media wall that seamlessly blends the heritage of college football with cutting-edge technology. The “Why We Love College Football” display is a 52-foot long, multitouch interactive canvas that reacts to each visitor’s RFID lanyard to dynamically configure a personalized experience. Visitors can browse and explore an orchestrated blend of media, including tens of thousands of image, video, and sound assets that populate thirty-nine continuous screens.
Mind Wave Cave
An interactive light installation created for Design Manchester's 10 x 10 exhibition.
LED wall at Lincoln Center, digital simulation
John Gerrard's digital simulation, displayed on a 28 × 24 foot frameless LED wall at Lincoln Center, re-creates a Nevada solar thermal power plant and the surrounding desert landscape. http://www.LincolnCenter.org/SolarReserve.
Interactive light installation
A week long challenge: Make an interactive installation for the yearly event "Elvelangs". Our installation: Bypassers hover their hands over three infrared sensors which controls light and sound. Group project at The Oslo School of Architecture and Design, 2014.
SENSOR VALLEY Interactive hugging pillars
Sensor Valley by artist Daan Roosegaarde is Europe's largest interactive sensor artwork of pillars that breath light and sound in response to people. The local citizens in Assen (NL) call them 'knuffelpilaren' (hugging pillars) as they interact with human motion and touch. The city of Assen has a longstanding history with sensor technology scanning the universe. Embraced as their new cultural icon, Sensor Valley enhances local social interactions; creating a tactile landscape of people, city and light.
AeroMobil Transforming Flying Car
AeroMobil. Beautiful flying car. Beautifully integrated. Transforms in seconds from an automobile to an airplane. Gives you freedom to move.
AeroMobil is a flying car that perfectly makes use of existing infrastructure created for automobiles and planes, and opens doors to real door-to-door travel. As a car it fits into any standard parking space, uses regular gasoline, and can be used in road traffic just like any other car. As a plane it can use any airport in the world, but can also take off and land using any grass strip or paved surface just a few hundred meters long.
AeroMobil 3.0 also implements a number of other advanced technologies, such as a variable angle of attack of the wings that significantly shortens the take-off requirements, and sturdy suspension that enables it to take-off and land even at relatively rough terrain.
- interactive
- interaction
- installation
- design
- led
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- art
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- application
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- webdesign
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