Infinity immersive environment
Infinity’ is an immersive environment project by Refik Anadol. Project is an integral part of artist’s ongoing ‘Temporary Immersive Environment Experiments’ which is a research on audio/visual installations by using the state called immersion which is the state of consciousness where an immersant’s awareness of physical self is transformed by being surrounded in an engrossing environment; often artificial, creating a perception of presence in a non-physical world. In this project ‘infinity’ chosen as a concept,a radical effort to deconstruct the framework of this illusory space and transgress the normal boundaries of the viewing experience to set out to transform the conventional flat cinema projection screen into a three dimensional kinetic and architectonic space of visualisation by using contemporary algorithms. Light is the major element in the experiment, used to blur and interconnect the boundaries between the two realms actual/fictional and physical/virtual. It signifies the threshold between the simulacrum space created by the projection technology, and the physical space where the viewer stands. The experiments will discuss the inherent spatial qualities of immersive virtual environments and their effect on the embodied person. Through the presented framework, the experiments intends to question the relativity of perception and how it informs the apprehension of our surroundings. Rather than approaching the medium as a means of escape into some disembodied techno-utopian fantasy, projects sees itself as a means of return, i.e. facilitating a temporary release from our habitual perceptions and culturally biased assumptions about being in the world, to enable us, however momentarily, to perceive ourselves and the world around us freshly.
Nature through waves immersive interactive installation
FLOW is an immersive interactive installation initially designed for the deep space 8k media display at ARS electronica http://export.aec.at/interplay/deep-space . Inspired by the natural phenomenon of the tides, the multimedia environment offers a sensory experience poetic, playful and aesthetic principles of the rise and fall of sea levels. It invites visitors to plunge into the fascinating world of science through interactive immersion. The multimedia space aims to create an intelligent data environment where various forms of information can be expressed in a dynamic representation and enhance the perception of the physical space. Developed with Touch Designer http://www.designboom.com/art/maotik-flow-ars-electronica-linz-austria-real-time-data-11-08-2016
Immersive boarding environment
Projet créé dans le cadre du cours EDM4606 - Environnements immersifs et interactivité de l'UQAM. Project created for class EDM4606 - Immersive environments and interactivity at UQAM. Fait avec/Made with: Touch Designer Max-MSP Par/Made by: Mathieu Désilets, Salim Lounis et Jean-Claude Macena Remerciements/Thanks to: Jean-François Renaud Patrice Coulombe Abderrahman Ourahou
Crystal Universe through accumulated light points
This artwork uses accumulated light points to create a sculptural body, similar to the way distinct dots of color form an image in a pointillist painting. In Crystal Universe, the particles of light are digitally controlled, and change based on the viewer’s interactivity with the work. The result is an installation consisting of an accumulation of lights, forming a sculpture that expresses the universe. Viewers are invited to enter and walk around within the three-dimensional light space. This movement affects the light particles and creates changes in the installation. Viewers can also interact with the work by using their smartphones to select elements that make up the Crystal Universe. While Crystal Universe is created by elements selected by the viewers, each action or change affects the other. The viewer's position within the artwork also influences how the work is created; thus, the artwork is continuously changing. http://thecreatorsproject.vice.com/blog/inside-teamlab-stunning-crystal-universe-installation?utm_source=tcptwitterus
Flexible soft led mesh display
Flexible soft led mesh curtain display screen with full color 3D effect( ECODOT-P100mm), this project in Crystal Fireworks, Japan. Soft LED screen with featureS of pure transparency, flexibility, light weight, easy installation and maintenance,it's the best choice for building facade ,shopping mall, wedding decoration etc.
VR Journey into a Lush Polygonal Dreamscape
VR Journey into a Lush Polygonal Dreamscape. For the film Tanchum created a low-res yet lush polygonal environment with components that react to the music differently. Everything, from the movement of the camera, to the flock of salmon diving in and out of the water, to the triangulated ebbing waves, to the clouds, rain, stars, and sky react to or reflect the music and instruments used, letting you float about in an audio-reactive world awash in turquoise and magenta tones.
Atom Audiovisual Installation
AUDIOVISUAL INSTALLATION MIRRORS, LEDS, SOUND. “Atom” is the third chapter of the Light Fragment triptych, a series of installations directed by Joanie Lemercier, and exhibited at Barneys New York on Madison avenue, during the holiday season.
Dancing Cubes Signal Festival LED Light Sculpture
Lit glass cubes will set the National Theatre's piazzetta at the 2015 Signal Festival on 15th - 18th October. The creation of the "DANCING CUBES" installation for the 3rd year of the Signal Festival has followed on from other work by the studio VACEK & SMID undertaken for PRECIOSA ORNELA. The glass light silhouettes of the moving cubes have been created from glass pressing rods from the PRECIOSA Traditional Czech Glass brand.
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