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Women Walks Again with Exoskeleton

In 1992, Amanda Boxtel suffered a vicious skiing accident that left her paralyzed from the waist down. Doctors said she would never walk again. This week, she proved them wrong, with the help of the world's first 3D printed exoskeleton that gives her the ability to climb out of her wheelchair and walk once again.

The Ekso-Suit Amanda wears is fully bespoke. 3D Systems used data from a full body scan to print custom-tailored pieces that fit exactly to Amanda's body. Mechanical components from EksoBionics provide the automation, allowing Amanda to safely use her legs and a pair of canes to walk around.

3D scanning and printing technologies were crucial to making Amanda's exoskeleton, which took roughly 3 months to complete. As Scott Summit, senior director for functional design at 3D Systems, told Cnet, "we had to be very specific with the design so we never had 3D-printed parts bumping into bony prominences, which can lead to abrasions." Since Amanda has no sensation in her legs, even tiny skin injuries can become dangerously infected before they're found. A comfortable fit isn't just a nicety, it's a safety necessity.

This exoskeleton is the first to use 3D printing for an individualized fit, but it's not Amanda's first time using such technology: in 2010, she helped test an earlier exoskeleton design to help paralyzed patients walk again. Since then, she's been active as one of ten EksoBionics test pilots involved in the design process. Keep reading at http://bit.ly/1gwvSTl

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Korean Factory Workers Don Exoskeletons for Superhuman Strength

At Daewoo’s South Korean shipyard, lifting and moving massive slabs of metal as if they’re made of foam could soon be a basic job requirement for workers. Of course, they’ll have some help: robotic exoskeletons, which made their debut last year at the company’s manufacturing facility, are on the rise.

After successfully testing the exoskeletons last year, the shipbuilding giant hopes to soon outfit some of their employees with the technology, giving them the superhuman strength to take production to new heights, New Scientist reports. The prototypes tested allowed workers to pick up 65-pound objects and manipulate them with ease, but Daewoo plans to increase the exoskeletons’ carrying capacity to roughly 220 pounds with design improvements.

Heavy Lift

The exoskeletons themselves weigh in at 60 pounds, but workers don’t feel the load because an aluminum alloy and steel frame supports its own weight. Workers simply lock their boots into the footpads of the suit, and fasten straps from the thighs to the chest.

Hydraulic joints and battery-powered motors give the workers Iron Man-like strength for lifting, but also allow them to walk normally. In addition to raw lifting ability, workers can also handle heavy objects precisely, since they feel much lighter.

The Age of Exoskeletons

After years of research into robotic exoskeletons, it seems 2014 is shaping up to be the year the technology enters the “real world.”  In July, the U.S. Food and Drug Administration approved the first robotic exoskeleton for paralyzed individuals. During the opening ceremony of the 2014 FIFA World Cup, a teenage Brazilian paraplegic delivered the opening kick with a mind-controlled exoskeleton.

According to a 2014 Wintergreen Research report, the market for rehabilitative robotics — which includes exoskeletons — is expected to grow from its current $43.8 million to $1.8 billion by 2020.

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AI, Robotics, and the Future of Jobs

Key themes: reasons to be hopeful

  1. Advances in technology may displace certain types of work, but historically they have been a net creator of jobs.
  2. We will adapt to these changes by inventing entirely new types of work, and by taking advantage of uniquely human capabilities.
  3. Technology will free us from day-to-day drudgery, and allow us to define our relationship with “work” in a more positive and socially beneficial way.
  4. Ultimately, we as a society control our own destiny through the choices we make.

Key themes: reasons to be concerned

  1. Impacts from automation have thus far impacted mostly blue-collar employment; the coming wave of innovation threatens to upend white-collar work as well.
  2. Certain highly-skilled workers will succeed wildly in this new environment—but far more may be displaced into lower paying service industry jobs at best, or permanent unemployment at worst.
  3. Our educational system is not adequately preparing us for work of the future, and our political and economic institutions are poorly equipped to handle these hard choices.

Read the full article at http://pewrsr.ch/1oCzpWE

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The Escalier de Cristal

The Escalier de Cristal. Interactive sound and light installation presented as part of the Festival of Lights Quebec. 

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Interactive floating installation

Interactive floating installation. Interactive floating installation with especial tracking calibration for constant variations (light enviroment, screen movement, etc).

 

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The Cave Part 2

The Cave is a back projection mapping installation done for the Creative Review Annual launch party in London, at Village Underground, Shoreditch.

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The Cave

The Cave is a a back-projection mapping installation, done for the Creative Review Annual launch party at Village Underground in London. The unusual canvas is a suspended laser cut cast acrylic pyramid covered with a frost film. We wanted to explore how the perception of the viewer can be bent when a small room become an infinite corridor.

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