VJ Radiance at Project Pixel Squared
Project Pixel Squared featured audio-visual performances, workshops and artist presentations as apart of the Melbourne Fringe Festival. Project Pixel is an artist lead AV symposium for networking, knowledge sharing and new thinking about the intersection between technology and the arts. It engages lovers of experimental new media arts through a program of live performances, workshops, VJ sets, conferences, artist presentations and installations, and also creates exposure for emerging and already established artists. Project Pixel showcases Australian talent working at the forefront of this field by providing a platform to connect artists and audiences together, transcending boundaries through open participation and public programs. Held as a part of Melbourne Fringe Festival, it creates a space for information exchange, innovation and playful experimentation.
Manoeuvre TV & Chiara Kickdrum at Project Pixel Squared
Project Pixel Squared featured audio-visual performances, workshops and artist presentations as apart of the Melbourne Fringe Festival. Project Pixel is an artist lead AV symposium for networking, knowledge sharing and new thinking about the intersection between technology and the arts. It engages lovers of experimental new media arts through a program of live performances, workshops, VJ sets, conferences, artist presentations and installations, and also creates exposure for emerging and already established artists. Project Pixel showcases Australian talent working at the forefront of this field by providing a platform to connect artists and audiences together, transcending boundaries through open participation and public programs. Held as a part of Melbourne Fringe Festival, it creates a space for information exchange, innovation and playful experimentation.
KRIZIA exhibition / video installation
Video installation for the celebration exhibition about KRIZIA’s imaginary world. Created for welcoming the brand new creative director Miss Zhu Chongyun, “KRIZIA Now Looking back going forward” was produced by Attila agency and hosted by Palazzo Litta in Milan during the annual women’s fashion week.
Ephemeral Vessels - B4BEL4B + CODAME
CODAME teamed up with B4BEL4B, an experimental art gallery and interactive modular community and event space in Oakland, California's Chinatown District. On Saturday, September 27th, they transformed the gallery to present a multimedia group art show + tech mixer where both levels of B4BEL4B Gallery were covered with live visual projections, interactive art + interfaces, light sculptures, video art, live 3D scanning, and live music + dance performances for an "Ephemeral" one night show.
Environment, Reproduction and Coexistence Projection Mapping
In Green Projection Mapping, we selected "nature" as the whole big concept. The work has divided into six parts and each part is made on the theme of "birth", "vitality", "chaos", "destruction", "reproduction", and "coexistence." In this work, the image is mapped on the solid object and the polid screen. The image is projected on the solid thing from the front using the short focus projector which has 6000-lumen of brightness, and on the polid screen from back using two mirror reflective type short focus projectors with 3000-lumen. Although a polid screen is originally the transparent sheet currently used as a film for agriculture, it can be used as a screen for a projector like a penetrated type projector screen. Compared with the conventional projector screen, the cost is quite low, and it is easy to install a big transparent screen.
Digital Magic Carpet Covers the Floor of an Italian Castle
Miguel Chevalier’s Magic Carpets: an interactive digital animation of medieval tapestries mixed with psychedelic colors and waves, projected from above onto the castle’s octagonal floor. “This world of colors and shapes in movement takes us, as in a giant kaleidoscope, on an imaginary, poetic voyage,” describes Chevelier. Music by Jacopo Baboni Schilingi complements the imagery, creating the auditory experience of entering a futuristic void.
Design Post
Simply a saver post for myself. Reading a blog post today I pulled some paragraphs out that I thought hit the mark regarding design.
Without a person at (or near) the helm who thoroughly understands the principles and elements of Design, a company eventually runs out of reasons for design decisions. With every new design decision, critics cry foul. Without conviction, doubt creeps in. Instincts fail. “Is this the right move?” When a company is filled with engineers, it turns to engineering to solve problems. Reduce each decision to a simple logic problem. Remove all subjectivity and just look at the data. Data in your favor? Ok, launch it. Data shows negative effects? Back to the drawing board. And that data eventually becomes a crutch for every decision, paralyzing the company and preventing it from making any daring design decisions.
Yes, it’s true that a team at Google couldn’t decide between two blues, so they’retesting 41 shades between each blue to see which one performs better. I had a recent debate over whether a border should be 3, 4 or 5 pixels wide, and was asked to prove my case. I can’t operate in an environment like that. I’ve grown tired of debating such minuscule design decisions. There are more exciting design problems in this world to tackle.
- interactive
- interaction
- installation
- design
- led
- light
- art
- technology
- projectionmapping
- projectmapping
- robotics
- ui
- mobile
- projection
- interactivedesign
- lightdesign
- apple
- web
- 3d
- ux
- userinterface
- lightart
- robot
- artinstallation
- touchscreen
- application
- app
- webdesign
- touch
- motion
- responsive
- adobe
- multitouch
- future
- robots
- drone
- photoshop
- productdesign
- ledinstallation
- lightsculpture
- video
- user experience
- iphone
- creative
- interactivelight
- digitalart
- motiondesign
- ar
- 3dprinting
- responsivedesign
- augmentedreality
- drones
- kinetic
- data
- development
- kinect
- microsoft
- display
- immersive
- process
- painting
- timelapse
- dronerobotics
- 3dprojection
- ios
- vr
- virtualreality
- earth
- ai
- device
- user interface
- engineering
- laser
- lightpainting
- kineticsculpture
- lightinstallation
- touchinstallation
- animation
- programmableleds
- graffiti
- interactions
- neon
- performance
- leapmotion
- watch
- mobiledesign
- pixel
- environment
- exoskeleton
- interactiveenvironment
- sound
- lcd
- social
- leds
- lukew
- artlight
- patterns
- internet
- carui
- November 2011 128
- December 2011 65
- January 2012 25
- February 2012 27
- March 2012 33
- April 2012 31
- May 2012 16
- June 2012 32
- July 2012 20
- August 2012 37
- September 2012 24
- October 2012 34
- November 2012 31
- December 2012 6
- January 2013 21
- February 2013 11
- March 2013 10
- April 2013 35
- May 2013 45
- June 2013 10
- July 2013 49
- August 2013 33
- September 2013 40
- October 2013 57
- November 2013 31
- December 2013 28
- January 2014 86
- February 2014 49
- March 2014 24
- April 2014 40
- May 2014 6
- June 2014 9
- July 2014 1
- August 2014 34
- September 2014 30
- October 2014 45
- November 2014 21
- December 2014 6
- January 2015 5
- February 2015 17
- March 2015 18
- April 2015 14
- May 2015 1
- June 2015 10
- July 2015 4
- August 2015 1
- October 2015 11
- March 2016 4
- December 2016 18
- September 2017 6
- October 2017 13
- November 2017 5
- June 2018 8
- July 2018 2
- November 2018 7
- February 2019 8
- March 2019 6
- July 2019 1
- August 2019 1
- October 2019 1
- July 2020 5
- November 2020 9
- December 2020 1
- January 2021 1
- April 2021 1
- May 2021 9
- June 2021 3
- August 2022 3
- May 2023 2
- September 2023 1
- May 2025 6