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VJ Radiance at Project Pixel Squared

Project Pixel Squared featured audio-visual performances, workshops and artist presentations as apart of the Melbourne Fringe Festival. Project Pixel is an artist lead AV symposium for networking, knowledge sharing and new thinking about the intersection between technology and the arts. It engages lovers of experimental new media arts through a program of live performances, workshops, VJ sets, conferences, artist presentations and installations, and also creates exposure for emerging and already established artists. Project Pixel showcases Australian talent working at the forefront of this field by providing a platform to connect artists and audiences together, transcending boundaries through open participation and public programs. Held as a part of Melbourne Fringe Festival, it creates a space for information exchange, innovation and playful experimentation. 

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Manoeuvre TV & Chiara Kickdrum at Project Pixel Squared

Project Pixel Squared featured audio-visual performances, workshops and artist presentations as apart of the Melbourne Fringe Festival. Project Pixel is an artist lead AV symposium for networking, knowledge sharing and new thinking about the intersection between technology and the arts. It engages lovers of experimental new media arts through a program of live performances, workshops, VJ sets, conferences, artist presentations and installations, and also creates exposure for emerging and already established artists. Project Pixel showcases Australian talent working at the forefront of this field by providing a platform to connect artists and audiences together, transcending boundaries through open participation and public programs. Held as a part of Melbourne Fringe Festival, it creates a space for information exchange, innovation and playful experimentation.

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KRIZIA exhibition / video installation

Video installation for the celebration exhibition about KRIZIA’s imaginary world. Created for welcoming the brand new creative director Miss Zhu Chongyun, “KRIZIA Now Looking back going forward” was produced by Attila agency and hosted by Palazzo Litta in Milan during the annual women’s fashion week.

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Ephemeral Vessels - B4BEL4B + CODAME

CODAME teamed up with B4BEL4B, an experimental art gallery and interactive modular community and event space in Oakland, California's Chinatown District. On Saturday, September 27th, they transformed the gallery to present a multimedia group art show + tech mixer where both levels of B4BEL4B Gallery were covered with live visual projections, interactive art + interfaces, light sculptures, video art, live 3D scanning, and live music + dance performances for an "Ephemeral" one night show.

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Environment, Reproduction and Coexistence Projection Mapping

In Green Projection Mapping, we selected "nature" as the whole big concept. The work has divided into six parts and each part is made on the theme of "birth", "vitality", "chaos", "destruction", "reproduction", and "coexistence." In this work, the image is mapped on the solid object and the polid screen. The image is projected on the solid thing from the front using the short focus projector which has 6000-lumen of brightness, and on the polid screen from back using two mirror reflective type short focus projectors with 3000-lumen. Although a polid screen is originally the transparent sheet currently used as a film for agriculture, it can be used as a screen for a projector like a penetrated type projector screen. Compared with the conventional projector screen, the cost is quite low, and it is easy to install a big transparent screen.

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Digital Magic Carpet Covers the Floor of an Italian Castle

Miguel Chevalier’s Magic Carpets: an interactive digital animation of medieval tapestries mixed with psychedelic colors and waves, projected from above onto the castle’s octagonal floor. “This world of colors and shapes in movement takes us, as in a giant kaleidoscope, on an imaginary, poetic voyage,” describes Chevelier. Music by Jacopo Baboni Schilingi complements the imagery, creating the auditory experience of entering a futuristic void.

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Design Post

Simply a saver post for myself. Reading a blog post today I pulled some paragraphs out that I thought hit the mark regarding design. 

Without a person at (or near) the helm who thoroughly understands the principles and elements of Design, a company eventually runs out of reasons for design decisions. With every new design decision, critics cry foul. Without conviction, doubt creeps in. Instincts fail. “Is this the right move?” When a company is filled with engineers, it turns to engineering to solve problems. Reduce each decision to a simple logic problem. Remove all subjectivity and just look at the data. Data in your favor? Ok, launch it. Data shows negative effects? Back to the drawing board. And that data eventually becomes a crutch for every decision, paralyzing the company and preventing it from making any daring design decisions.

Yes, it’s true that a team at Google couldn’t decide between two blues, so they’retesting 41 shades between each blue to see which one performs better. I had a recent debate over whether a border should be 3, 4 or 5 pixels wide, and was asked to prove my case. I can’t operate in an environment like that. I’ve grown tired of debating such minuscule design decisions. There are more exciting design problems in this world to tackle. 

 

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