Flourish is a 70-foot long site-specific artwork commissioned by the Liberty Mutual Group for the corporation’s headquarters in Boston, Massachusetts. This unique piece combines MacArthur Fellow Camille Utterback’s signature interactive installation work with a new display method – projection onto multiple layers of custom glazed and sandblasted glass.
Flourish consists of seven double-layered 5 by 8 foot glass panels, three of which are interactive. As viewers walk by the interactive panels, projected elements that correspond to the glass design react to viewers’ presence and location – colors splash across the background, a tree grows leaves, or releases them to float on the wind.
For this installation, Slanted Studios shot custom ink footage to match the organic feel of the paint and glass. Our custom programming triggered both the ink texture library and generated the growing and falling leaves. Mapping allowed for any of the projected elements to appear within or behind any layer of glass. Source
Materials & Methods developed integrated digital media installations within a new 12 story executive tower for the State Employees’ Credit Union located in downtown Raleigh, NC. SECU Executives wanted to find a dynamic way to engage visitors entering into their new office building, and to explore opportunities to incorporate digital signage on each floor of the building to provide wayfinding and reinforce their identity. SECU also desired to integrate state-of-the-art audio/visual systems into the building’s new conference and meeting rooms.
In the first floor lobby of the building, our team designed and managed the implementation of a gesturally interactive art video wall comprised of eighteen 55” Christie LCD displays. The staggered configuration of LCD displays was surrounded by diffused glass panels that are backlit with low resolution LED video tiles. The LED and LCD technologies were combined to create a virtual canvas where content would flow seamlessly between high and low resolution areas. Compared to other high-resolution options, combining these technologies allowed for a larger canvas area at a much lower cost and created a more interesting composition.
Materials & Methods developed 10 unique content scenarios for the video wall as a result of creative workshops conducted with SECU executives and the architectural team of O’Brien Atkins. The content scenarios include: Color Fields, Vistas, Ink and Water, Patterns in Nature, and State Employees of North Carolina. Painterly animations and abstract interactive art content is designed to engage and inspire visitors entering the building’s lobby, while evoking a sense of playful curiosity. Other content scenarios such as “Vistas” allow guests to move in front of the video wall to select images which then unfold to reveal sweeping panoramic photographs of some of the state’s most beautiful landscapes. The interactive content was produced and directed by Materials & Methods and then programmed through an ongoing collaborative partnership with Float4 using a RealMotion interactive server. Music arrangements and interactive soundscapes were developed for 5 of the pieces by composer Jason Crigler. Additionally our graphic designer team worked with programmers from the Whitlock Group to develop custom interface designs for the various Crestron touch panels that control audio/visual and lighting systems throughout the building.
In the building’s elevator lobbies, pairs of vertically oriented 46” Samsung LCD displays serve as digital signage directories. The background content for the directories is programmed to correspond to the large interactive wall and reinforce a sense of visual continuity between the lobby area and the building’s upper floors. Working with AV integrators the Whitlock Group, Materials & Methods also designed and managed the integration of audio/visual systems for a large multipurpose conference room and employee meeting rooms. Integrated technologies include: LED video displays, interactive content management systems, IR video cameras, audio/video conferencing systems, multiple 55”, 70” and 103” LCD and plasma displays, Crestron Control Systems for lighting, shades and audio/visual controls, floor and wall mounted media hydrants, and integrated microphone/speaker systems. Source
Gratuitous Digital Thingy. Most of the hard work is being done by the tracking computer on the second floor. A super wide angle infrared camera tracks low frequency light bouncing off people as they pass. The tracking computer sends information over the network to more computers in the reception and basement to control the vision and sound. We only had a week to create Gratuitous Digital Thingy, so most of the hardware came from parts lying around the TBWA offices and the Typeone Lab; CCTV equipment, conference room projectors and unloved computers. Source
BLoX - Cinema Optique 2103. Documentation footage of a 4 channel video projection with stereo audio done for Cinema Optique, part of BGSU ArtsX 2013. Video created using Maya and After Effects. Audio created using Soundtrack pro and is a combination of an ambient track I created and layered with captured and manipulated audio. Source
THE SKATE ART MACHINE - Vans Action Gallery. This is a Wonder Machine that create artifacts from the data flow generated by the movement. The movement of the skaters is captured and transformed in a data flow which directly goes to the CNC machines. Those machines are able to work without a real base but just with datas. Source
- interactive
- interaction
- installation
- design
- led
- light
- art
- technology
- projectionmapping
- projectmapping
- robotics
- ui
- mobile
- projection
- interactivedesign
- lightdesign
- apple
- web
- 3d
- ux
- userinterface
- lightart
- robot
- artinstallation
- touchscreen
- application
- app
- webdesign
- touch
- motion
- responsive
- adobe
- multitouch
- future
- robots
- drone
- photoshop
- productdesign
- ledinstallation
- lightsculpture
- video
- user experience
- iphone
- creative
- interactivelight
- digitalart
- motiondesign
- ar
- 3dprinting
- responsivedesign
- augmentedreality
- drones
- kinetic
- data
- development
- kinect
- microsoft
- display
- immersive
- process
- painting
- timelapse
- dronerobotics
- 3dprojection
- ios
- vr
- virtualreality
- earth
- ai
- device
- user interface
- engineering
- laser
- lightpainting
- kineticsculpture
- lightinstallation
- touchinstallation
- animation
- programmableleds
- graffiti
- interactions
- neon
- performance
- leapmotion
- watch
- mobiledesign
- pixel
- environment
- exoskeleton
- interactiveenvironment
- sound
- lcd
- social
- leds
- lukew
- artlight
- patterns
- internet
- carui
- November 2011 128
- December 2011 65
- January 2012 25
- February 2012 27
- March 2012 33
- April 2012 31
- May 2012 16
- June 2012 32
- July 2012 20
- August 2012 37
- September 2012 24
- October 2012 34
- November 2012 31
- December 2012 6
- January 2013 21
- February 2013 11
- March 2013 10
- April 2013 35
- May 2013 45
- June 2013 10
- July 2013 49
- August 2013 33
- September 2013 40
- October 2013 57
- November 2013 31
- December 2013 28
- January 2014 86
- February 2014 49
- March 2014 24
- April 2014 40
- May 2014 6
- June 2014 9
- July 2014 1
- August 2014 34
- September 2014 30
- October 2014 45
- November 2014 21
- December 2014 6
- January 2015 5
- February 2015 17
- March 2015 18
- April 2015 14
- May 2015 1
- June 2015 10
- July 2015 4
- August 2015 1
- October 2015 11
- March 2016 4
- December 2016 18
- September 2017 6
- October 2017 13
- November 2017 5
- June 2018 8
- July 2018 2
- November 2018 7
- February 2019 8
- March 2019 6
- July 2019 1
- August 2019 1
- October 2019 1
- July 2020 5
- November 2020 9
- December 2020 1
- January 2021 1
- April 2021 1
- May 2021 9
- June 2021 3
- August 2022 3
- May 2023 2
- September 2023 1
- May 2025 6